
Kevin Le is a 3D character artist from Dallas, Texas and is now based in Orlando, Florida. He graduated from the University of Central Florida in 2021 with his Bachelor of Arts degree in Digital Media and Game Design. He would also graduate with his Master of Arts degree in Digital Media in 2026. Le’s work involves creating expressive character models and life-like hero props for games and other forms of digital interactive media. While anatomy remains at the forefront of his work, Kevin also specializes in making stylized models with unique silhouettes and painterly textures.
Among Le’s toolkits are a plethora of 3D modeling software including, ZBrush, Maya, Blender, Marmoset Toolbag, Substance Painter, and 3D Coat. Le is also experienced in implementing digital assets to create interactive experiences in tools like Unity and Unreal Engine. In his upcoming game Descendance, Le creates a rouge-like RPG that simulates the tabletop genre using miniature style characters. In addition to digital platforms, Le is also an avid hobbyist in the 3D printing scene, where he brings his models to life using UV resins.
Currently, Le is working as a technology specialist for the John C. Hitt Library at the University of Central Florida. There he is developing their new Digital Exploration Center (DEC) featuring an immersion room used for digital environments and mixed reality. The space also includes numerous podcast rooms, a photography studio, and a lab with high-powered workstations for digital production.
